Whilst Nidhogg 2 hasn’t got the visual sheen of the latest AAA games, the retro art design is quirky in all the right ways – from fighting inside the gullet of a monster (all the way from top to bottom) to parrying across sunny beaches filled with psychedelic rainbows twirling overhead, it is a visual delight. The different weapons really give Nidhogg some refreshing variety over its predecessor. Often, you’ll find yourself drawing the bow and getting skewered by a great sword, and other times you’ll be facing an opponent coming towards you with bare hands, running straight into your dagger. The game randomly selects what weapon you’ll be handed milliseconds before having to use it on an opponent rushing towards you. This is a new aspect to Nidhogg 2 and adds a new layer of strategy to murdering your foe. ![]() ![]() “The different weapons really give Nidhogg 2 some refreshing variety over its predecessor.”Įvery time you respawn (which will be often), you’ll be given a different weapon – a sword, a great sword, a dagger, or a bow.
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